Eclipse Run 2

Runner Parkour Jumping Arcade Platformer Speedrun Target Challenge
Eclipse Run 2
26
Developer: Mage Core Creations
Published: 1715788800
Updated: 2026-09-30

Reviews

Eclipse Run 2 targets players who enjoy speedrunning and platformers where practice pays off. Its dual-input design, keyboard for movement and mouse for aiming, adds a coordination layer that sets it apart from typical runners. The refined momentum physics and global leaderboards give clear feedback on improvement. The main limitation is that the experience is built around repetition and route mastery, so players seeking narrative or variety may find it narrow.

Description

Momentum-Based Parkour

Eclipse Run 2 builds its challenge around momentum physics. Every jump, slide, and landing affects your speed, so smooth transitions matter more than isolated inputs. The game rewards players who can link actions without stalling, turning each course into a test of rhythm and timing rather than raw reaction alone.

Targets and Motion Puzzles

Scattered through each course are targets that must be hit while you keep moving. The mouse handles aiming and target interaction, so your hands are split between keyboard movement and pointer precision. This creates a dual-task demand: you cannot ignore targets, but stopping to aim costs time. Each level functions as a motion puzzle where the fastest route often depends on when and how you engage targets.

Controls and Input Split

Keyboard keys control running, jumping, and sliding. The mouse controls aiming and target interaction. That split means your left hand manages traversal while your right hand manages accuracy. Players who normally play runners with a single input method will need to adjust to this two-hand coordination.

Leaderboards and Replay Value

A username system lets you set an identity and track your progress against global leaderboards. The game encourages repeated attempts, not because of unlockable content, but because shaving seconds off a route requires practice. Watching replays of top players is a supported way to learn efficient strategies, and the leaderboard gives a concrete measure of improvement.

Editorial Notes

Compatibility

💻 Desktop | 📱 Mobile | 📟 Tablet
– All supported · Best with Chrome or Safari

Faq

What type of game is Eclipse Run 2?
It is an action-platformer that combines high-speed parkour with target challenges. You run, jump, and slide through courses while aiming with the mouse to hit targets. The game is built around repeated attempts to find faster routes and improve your leaderboard time.
Do I need a mouse to play Eclipse Run 2?
Yes. The keyboard handles movement, jumping, and sliding, while the mouse controls aiming and target interaction. This two-input setup is central to the game's challenge, so a mouse or equivalent pointing device is required for the target mechanics.
Is Eclipse Run 2 a sequel?
Yes. It is developed by independent studio Wither as a sequel to the original Eclipse Run. The sequel refines momentum physics and controls, and adds a username system for global leaderboards. Players familiar with the first game will notice the movement changes most.
How do I improve my time in Eclipse Run 2?
Practice each course multiple times to learn the best routes. Focus on chaining moves smoothly to maintain momentum, and balance speed with accuracy when hitting targets. Watching replays of top players can reveal efficient strategies you might not find on your own.
Does Eclipse Run 2 have a story or campaign?
The game includes a new introductory scene that sets the stage, but the core experience is course-based parkour with target challenges. There is no described narrative campaign. Progression comes from improving your times and climbing global leaderboards rather than following a plot.
Can I compete with other players in Eclipse Run 2?
Yes, through global leaderboards. A username system lets you set a display name and track your progress against others. Competition is asynchronous: you compare times rather than race live. The leaderboard is the main way to measure your skill against the community.